Fandom

Patapon Wiki

Patapon 2 Minigames

603pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

This article is about the minigames featured in Patapon 2. For the minigames featured in Patapon 1, see Patapon 1 Minigames.

Like Patapon 1, Patapon 2 features minigames that you can unlock. Not only are they fun but they are useful as well because they provide Materials and Ka-ching that can be used for creating or strengthening Rarepons.

There are 3 Levels for each minigame in Patapon 2 and you need to perfectly [meaning no mistakes at all] execute the minigame twice in the same Level in order to unlock the next one. You will know that you have unlocked the next Level when you receive a message, Don't be surprised if you get a new rhythm next time!, after the second perfect execution at the end of the minigame.

The higher the Level, the higher the level of Materials you'll get. However, you will have to pay more Ka-ching and play at a harder difficulty. You will always have a choice on what levels you are able to play.

Most of the minigames stop when too many beats are missed.

As in the prequel, the sound HAI! in the background during the introduction of the minigame is the "go" signal to start.

List

Acquisition

Minigames Missions Methods
Pan Pakapon & Ubo Bon Training: Juju Jungle Course

Complete the course once within the time limit to obtain the Pakapon Cap.

Fah Zakpon & Pop Bean Centura in the Fog Lv. 3 Beat Centura twice and when you're fighting it for the third time, when you stagger or kill it, it will drop the Zakpon Cap.
Kon Kimpon & Rumble Thump Training: Nanjaro Hill Course Withstand against the turret once to obtain the Kimpon Cap.
Rah Gashapon & Simmer Slurp Firebird Fenicci Lv. 3 Beat Fenicci twice and when you're fighting it for the third time, when you stagger or kill it, it will drop the Gashapon Cap.
Ton Kampon & Fwoosh Famooze Ancient Guardian Manboroth Lv. 3 Beat Manboroth twice and when you're fighting it for the third time, when you stagger or kill it, it will drop the Kampon Cap.
Shuraba Yapon & Kururu Beruru Sky Castle Amattera Destroy the prison that is entrapping the Zigoton deity to obtain the Yapon Cap.
Tsun Tsukupon & Juice Machine Huge Manboth in Kochikachi Lake Lv. 3 Beat Manboth twice and when you're fighting it for the third time, when you stagger or kill it, it will drop the Tsukupon Cap.

Cost

Minigames Level 1 Level 2 Level 3

Pan Pakapon & Ubo Bon

  • 50 Ka-ching
  • 100 Ka-ching
  • 150 Ka-ching

Fah Zakpon & Pop Bean

  • 50 Ka-ching
  • 100 Ka-ching
  • 150 Ka-ching

Kon Kimpon & Rumble Thump

  • 50 Ka-ching
  • 100 Ka-ching
  • 150 Ka-ching

Rah Gashapon & Simmer Slurp

  • 50 Ka-ching
  • 100 Ka-ching
  • 150 Ka-ching

Ton Kampon & Fwoosh Famooze

  • 50 Ka-ching
  • Hard Iron
  • 100 Ka-ching
  • Hard Iron or Mithril
  • 150 Ka-ching
  • Hard Iron or Adamantine

Shuraba Yapon & Kururu Beruru

  • A suitable Material
  • 3 suitable Materials
  • 5 suitable Materials

Tsun Tsukupon & Juice Machine

  • 50 Ka-ching
  • 100 Ka-ching
  • 150 Ka-ching

Shuraba Yapon & Kururu Beruru

You are only allowed to use Level 1-3 Materials as payment.

Materials Level 1 Materials Level 2 Materials Level 3 Materials
Meats Cafeteria Meats Tender Meats Succulent Meats
Hides Berara Hides Gotsutsu Hides Subebe Hides
Fangs Kuneri Fangs Itete Fangs Gizaza Fangs
Bones Mudada Bones Gashirin Bones Dodeka Bones
Metals Stones Hard Irons Titanium Ores
Woods Wood Branches Cherry Trees Hinokis
Vegetables Eyeball Cabbages Blood Carrots Predator Pumpkins
Seeds Kasu Seeds Yoka Seeds Deka Seeds
Alloys Blunt Alloys Hard Alloys Awesome Alloys
Juices Familiar Juices Hot Juices Cold Juices

The higher the level of the Materials given, the more Ka-ching Kururu Beruru will produce.

Rewards

Pan Pakapon & Ubo Bon

Download(5)

Pan Pakapon & Ubo Bon

  • Level 1
    • At the end of the game, if any beats are missed during the game, and during the game, rewards include any of these Materials: Level 1 Meats, Hides, Fangs, Bones, Woods.
    • At the end of the game, if no beats are missed during the game, the reward is one of these Materials: A Level 2 Meat, Hide, Fang, Bone or Wood.
  • Level 2
    • At the end of the game, if any beats are missed during the game, and during the game, rewards include any of these Materials: Level 1-2 Meats, Hides, Fangs, Bones, Woods.
    • At the end of the game, if no beats are missed during the game, the reward is one of these Materials: A Level 3 Meat, Hide, Fang, Bone or Wood.
  • Level 3
    • At the end of the game, if any beats are missed during the game, and during the game, rewards include any of these Materials: Level 1-3 Meats, Hides, Fangs, BonesWoods.
    • At the end of the game, if no beats are missed during the game, the reward is one of these Materials: A Level 4 Meat, Hide, Fang, Bones or Wood.
Level Meats Hides Fangs Bones Woods
Level 1 Cafateria Meats Berara Hides Kuneri Fangs Mudada Bones Wood Branches
Level 2 Tender Meat[s] Gotsutsu Hide[s] Itete Fang[s] Gashirin Bone[s] Cherry Tree[s]
Level 3 Succulent Meat[s] Subebe Hide[s] Gizaza Fang[s] Dodeka Bone[s] Hinoki[s]
Level 4 Mystery Meat Mezura Hide Nazozo Fang Ottama Bone Super Cedar

Fah Zakpon & Pop Bean

Pop Bean

Fah Zakpon & Pop Bean

  • Level 1
    • At the end of the game, if no beats are missed during the game, 3 Vegetables, each from Level 1-2, are rewarded.
  • Level 2
    • At the end of the game, if no beats are missed during the game3 Vegetables, each from Level 1-3, are rewarded.
  • Level 3
    • At the end of the game, if no beats are missed during the game, 3 Vegetables, each from Level 1-4, are rewarded.
Level Vegetables
1 Eyeball Cabbages
2 Blood Carrots
3 Predator Pumpkins
4 Moor Morels

If a beat is missed, a Level 1/2 Vegetable is rewarded at the end of the game.

Kon Kimpon & Rumble Thump

Download

Kon Kimpon & Rumble Thump

  • Level 1
    • At the end of the game, if no beats are missed during the gameMetals, each from Level 1-2, are rewarded.
  • Level 2
    • At the end of the game, if no beats are missed during the gameMetals, each from Level 1-3, are rewarded.
  • Level 3
    • At the end of the game, if no beats are missed during the gameMetals, each from Level 1-4, are rewarded.
Level Metals
1 Stones
2 Hard Irons
3 Titanium Ores
4 Mithrils

If a beat is missed, a Level 1/2 Metal is rewarded at the end of the game.

Rah Gashapon & Simmer Slurp

Rah gashapon cooking pot

Rah Gashapon & Simmer Slurp

  • Level 1
    • At the end of the game, if 3+ chops are missed during the game, a Level 1 Stew is rewarded.
    • At the end of the game, if 1-2 chops are missed during the game, a Level 2 Stew is rewarded.
    • At the end of the game, if no chops are missed during the game, a Level 3 Stew is rewarded.
  • Level 2
    • At the end of the game, if 3+ chops are missed during the game, a Level 1 Stew is rewarded.
    • At the end of the game, if 1-2 chops are missed during the game, a Level 2 Stew is rewarded.
    • At the end of the game, if no chops are missed during the game, a Level 4 Stew is rewarded.
  • Level 3
    • At the end of the game, if 3+ chops are missed during the game, a Level 1 Stew is rewarded.
    • At the end of the game, if 1-2 chops are missed during the game, a Level 2 Stew is rewarded.
    • At the end of the game, if no chops are missed during the game, a Level 5 Stew is rewarded.
Level Stew
1 Gnarly Stew
2 Tasty Stew
3 King's Stew
4 Divine Stew
5 Demon Stew

Ton Kampon & Fwoosh Famooze

Anvil minigame

Ton Kampon & Fwoosh Famooze

  • Level 1
    • At the end of the game, if 2+ clangs are missed during the game, a Level 1 Alloy is rewarded
    • At the end of the game, if 1- clangs are missed during the game, a Level 2 Alloy is rewarded
  • Level 2 (Hard Iron)
    • At the end of the game, if 2+ clangs are missed during the game, a Level 2 Alloy is rewarded.
    • At the end of the game, if 1- clangs are missed during the game, a Level 3 Alloy is rewarded.
  • Level 2 (Mithril)
    • At the end of the game, if any clangs are missed during the game, a Level 3 Alloy is rewarded.
    • At the end of the game, if no clangs are missed during the game, Divine Equipment are rewarded. ​If all 16 Divine Equipment have been forged, a Level 4 Alloy is rewarded instead.
  • Level 3 (Hard Iron)
    • At the end of the game, if 2+ clangs are missed during the game, a Level 3 Alloy is rewarded.
    • At the end of the game, if 1- clangs are missed during the game, a Level 4 Alloy is rewarded.
  • Level 3 (Adamantine):
    • At the end of the game, if any clangs are missed during the game, a Level 4 Alloy is rewarded.
    • At the end of the game, if no clangs are missed during the gameDemon Equipment are rewarded. If all 16 Demon Equipment have been forged, a Level 5 Alloy is rewarded instead.

If you press the O button while Fwoosh Famooze is tempering or is preparing to go faster, Fwoosh Famooze will kick you out of the minigame with no rewards.

Level Alloy
1 Blunt Alloy
2 Hard Alloy
3 Awesome Alloy
4 Magic Alloy
5 Demon's Ore
Equipment Divine Demon
Spears Divine Spear Magic Spear Brugnuk
Axes Divine Sword Magic Axe Labrys
Shields Divine Shield Magic Shield Algos
Bows Divine Bow Magic Bow Flein
Halberds Divine Halberd Magic Halberd Gugnir
Horses Divine Horse Magic Horse Sleipnir
Clubs Divine Axe Magic Club Thor
Shoulders Divine Shoulders Magic Shoulder Chronos
Horns Divine Horn Magic Horn Hamelin
Capes Divine Mantle Magic Clothes Vamp
Javelins Divine Javelin Magic Javelin Gaebolg
Birds Divine Bird Magic Bird Onmoraki
Arms Divine Arm Magic Arm Quill
Staffs Divine Staff Magic Staff Rune
Shoes Divine Shoes Magic Shoes Lilith
Helms Divine Helm Magic Helm Hades

Shuraba Yapon & Kururu Beruru

567

Shuraba Yapon & Kururu Beruru

Amount of Ka-ching rewarded is dependent on

  • Level of minigame
  • Total Level of Materials given
  • Performance

Tsun Tsukupon & Juice Machine

568

Tsun Tsukupon & Juice Machine

  • Level 1
    • At the end of the game, if any beats are missed during the game, a Level 1 Juice is rewarded.
    • At the end of the game, if no beats are missed during the game, a Level 2 Juice is rewarded.
  • Level 2
    • At the end of the game, if any beats are missed during the game, a Level 1 Juice or a Level 2 Juice is rewarded.
    • At the end of the game, if no beats are missed during the game, a Level 3 Juice is rewarded.
  • Level 3
    • At the end of the game, if any beats are missed during the game, a Level 1 Juice, a Level 2 Juice or a Level 3 Juice is rewarded.
    • At the end of the game, if no beats are missed during the game, a Level 4 Juice is rewarded.

If you miss too many beats, Juice Machine will stop the minigame and reward you a Level 1 Juice.

Level Juice
1 Familiar Juice
2 Hot Juice
3 Cold Juice
4 Rainbow Juice

Trivia

  • Oddly enough, there is no minigame that rewards Seeds. To obtain Seeds, you need to fight Shookle or Shooshookle (Shooshookle is only in the Patagate) or hunt GancheekS in "The Mystery of Smokestorms in the Desert".
  • The first time you play Rah Gashapon & Simmer Slurp, the pot says that his name is "Guggu Peron", but in the tutorial, it mentions "Simmer Slurp".
  • Ton Kampon & Fwoosh Famooze is the only minigame where you will get kicked out if you click O when Fwoosh Famooze is tempering or is preparing to go faster.
  • Ton Kampon & Fwoosh Famooze is the only minigame where you require Ka-ching and a Metal at the same time to play.
  • Tsun Tsukupon & Juice Machine is the only minigame where the thing rewarding the Materials doesn't have a name.
  • Tsun Tsukupon & Juice Machine minigame is the only minigame that uses two buttons (O and □).
  • Tsun Tsukupon & Juice Machine minigame is the only minigame that doesn't continue further if you miss too many beats.
  • The Tsun Tsukupon brothers are the only Patapons among the other minigames that refer to Almighty as "Mighty [player's name]". The other Patapons refer to Almighty as "Great [player's name]".
  • If you are ever stuck on a minigame, practice makes perfect! You can save before playing a minigame and if you ever mess up, you can just load the save file to try again.

Also on Fandom

Random Wiki