Mogyu (Mogyoon in Patapon 1) (a.k.a. Bovine-pon or Devil-pon) is a powerful Rarepon species found in all existing Patapon games. Their family consists of Mogyu (Level 1-4), Mogyuun (Level 5-9), and Mogyugyu (Level 10). They are recognizable by their purple color and the long horns above their shoulders.
Mogyu Rarepons are popularly considered to be the best units in the game and with good reason. Their defenses are high, their maximum strength is unrivaled and they don't have any elemental weaknesses. They also get an impressive stagger ratio, making them terrifyingly strong against all enemies.
Devil-Pons do suffer from a few weaknesses, however. They are somewhat slow in both movement and attack speed, which is inconvenient but not crippling. Additionally, their damage output can be inconsistent; in contrast to their incredible maximum damage boost, they don't get any increases to their minimum damage, which leads to interestingly varied damage values. They work very well with units that can fire off multiple attacks, such as Yumipons, Megapons, and Mahopons. However, the increased speed attack can be problematic for the Yumipons. Devil-pons don't get the capability of being impervious to one status effect, unlike Sabara and Gyaba.
Level 1 Description: One of the strongest Patapons. He'll need to level up to unlock his killer instincts."
Level 5 Description: Astonishingly strong! Slow to move and attack, but frighteningly powerful enough to offset the balance of battle."
Level 10 Description: When this Patapon steps into battle, enemies will soak their pants with fear. There is no stopping Mogyugyu."
|Attack Speed:||+0.80||CNC Ratio:||+100%|
|Resist Ignite:||0||Ignite Ratio:||0|
|Resist Freeze:||0||Freeze Ratio:||0|
|Resist Sleep:||0||Sleep Ratio:||0|
|18x Lv4||15x Lv5||14x Lv3||6x Lv3|
Patapon 3Ultimate types or your Arch Item), which will kill any enemies instantly or leaving bosses seriously injured.
NOTE: If you keep dealing 999999 damage, some of your attacks will deal more than 999,999 damage, Patapon 3 cannot display higher damage figures more than 999,999 damage (as the programmers thought you can only reach an 999999 damage). The Damage output in your units when shown in the Barracks only shows damage figures of up to 99999 damage, yet you could deal more damage than 99999.