Hatapon is the flag bearer of Almighty, or the player. Hata means "Flag" or "Banner" in Japanese. He guards the Pata Drum with his life, and will only give it to Almighty, as the player is the only one who can use it. Hatapon has no combat abilities, and no defensive abilities either. Hatapon is the one who relays the Drum Beat of the player for the Patapons to listen and command. If Hatapon or the entire army were to die, a Mission Failure will occur and you will have to restart the stage all over. In the game, it states that Hatapon is the backbone of your army. He is possibly the main protagonist or just a deuteragonist.
StoryYaripons on the way, to Patapolis. At the end of the game, Hatapon, and the original three Yaripons, are the first to view the morning sun, believing it to be "IT"; however, unfulfilled by the anticlimactic end of their journey, they come to the conclusion that "IT" is, in fact, not the sun and to realize their destiny, they must cross the ocean to the real Earthend and continue their quest. Kharma arrives and says that their "little adventure" has ended. Hatapon, the other Patapons and the Zigotons then build a ship to cross the sea. Yaripons and goes to Patapolis. In the ending, Hatapon and the three Yaripons free the Patapon Princess from her prison unknowingly. As she and Hero reunite, the Princess tells them to rebuild the broken bridge to Earthend. With help from the Zigotons and even the Karmen, the Patapons' ancestral rivals, the three tribes manage to build the bridge leading to an unknown land.
After crossing the bridge, Hatapon and the other Patapons opened a mysterious box on the new lands. It released the Seven Archfiends, which petrified all but Hatapon. A Silver Hoshipon then came out and helped Hatapon revive Hero. Hero, being resurrected with the essence of a Patapon and Almighty's powers, became Uberhero Patapon. After hearing Hatapon using the Pata Drum, Almighty helps with the Pon Drum, reuniting for the third time. Later, Hatapon gives the Pata Drum to Uberhero. Hatapon then guides the Patapon army once again across new lands. In this rate, Hatapon had became more mature and more serious of whats going on, as he says "Quiet, you idiots!" to Trifecta's silly jokes.
As mentioned before, Hatapon is a Normal Patapon who holds an enormous flag, which relays the rhythm of the player to the Patapons who are waiting for a command. He lacks weapons, but the only armour he has is the Iron Helm he wears, so his defence is extremely low. In Patapon 3, he becomes invincible through an ability called Lifelink, or Flag + Shield. It remains activated while there is a shield class Patapon in the party that is alive. Without this ability he is very vulnerable, having only 200 Hitpoints. He can only dodge attacks with the PON PATA (Even Dodonga's roar, if he gets out of the screen) and DON CHAKA songs.
Hatapon is available from the beginning of the games, and can't be upgraded.
Hatapon has no combat abilities; he remains still and does not increase his health.
Hatapon has no combat abilities, but in miracle Hatapon's flag change symbol to Miracle symbol.
- When you do a rhythm command, he raises his flag.
- Hatapon is possibly the only one who can wield flags. However, in the ancient times, there were other Hatapons. In the Patapon 1 opening, if you look closely, you will see a few Hatapons with different flags.
- When you first met Hatapon in Patapon 1 and 2,he was wearing a Wood Helm, but when you start to march,he was wearing an Iron Helm.
- Hatapon's flag is a mystical treasure passed down through generations of Hatapons and is supposed to be blessed by a deity, which grants immunity to all status effects. This is why he didn't turn to stone in Patapon 3.
- In Patapon 3, Hatapon only becomes vulnerable to damage if all of the player's shield-class units are dead. If all shield-class units die, Hatapon becomes dangerously vulnerable and he will only be able to sustain a few hits (or only one hit) before dying.
- In the first two installments of Patapon, Hatapon can not pick up any items. However, in Patapon 3, he can.
- He holds the flag with one arm when they're not singing and keeps the other arm up his head.
- In Patapon 3 , the Set Skill "Peerless Fish" increases Hatapon's total stamina by 10% during the rain, changing his stamina from 200/200 to 200/220. He can then be healed up to 220 stamina.
- You will notice that in the first two games, with the PonPata song, Hatapon runs the fastest and farthest of all the others. But in Patapon 3, he runs the slowest and in the nearest distance from where he started retreating.
- In Patapon 2, when activating a miracle, Hatapon's flag shows the miracle's symbol being activated.
- When you look closely at Hatapon's flag, you can see what seems to be an owl standing at the top of the flag.
- Do you know that circle symbol in the Hatapon's flag has the same symbol in the master obelisk? Also the owl (?) standing at the top of flag is standing at the top of master obelisk too.
- Hatapon and Meden are the only characters that appear in all 3 of the Patapon games, except that Meden was petrified until you have sacrificed yourself to save the Patapons from the curse at the ending of the game. Ton, Chin, and Kan have the spirits of Gan Yaripon, Ban Tatepon and Don Yumipon, however, Gan Yaripon did not appear in any of the games while Ban Tatepon and Don Yumipon only appeared in Patapon 1 and 2.
- Since Hatapon is part of the Patapon Trifecta, He will join Ton, Chin, and Kan on any mission in Patapon 3, including stages such as Arena of Valor. Hatapon can capture buildings in arena games.
- In Patapon 3 when a Pingrek unit uses a scepter that has Defense: Guard all, Hatapon receives additional defense.
- Some boss attacks, like Dodonga 's roar or Arch Pandara 's (or The Other Vessel and Gheek Dongora ) Lightning Zap, Hatapon will 'fly' sky high, and then falls down again as a result of stagger and knockback.
- When Hatapon gets hit by attacks during Lifelink (when a Shield class is alive in Patapon 3), he gets a green aura that prevents him from getting killed.